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Killam, Laura A.; Luctkar-Flude, Marian

Virtual Simulations to Replace Clinical Hours in a Family Assessment Course: Development Using H5P, Gamification, and Student Co-Creation Artikel

In: Clinical Simulation in Nursing, Bd. 57, S. 59–65, 2021.

Abstract | Links | BibTeX | Schlagwörter: co-creation, computer-based simulation, gamification, H5P, nursing student, O, web-based simulation

Khalil, Mohammad; Wong, Jacqueline; de Koning, Björn; Ebner, Martin; Paas, Fred

Gamification in MOOCs: A Review of the State of the Art (Draft) Proceedings Article

In: Proceedings of the 2018 IEEE Global Engineering Education Conference, S. 1635–1644, Santa Cruz, Tenerife, Canary Islands, Spains, 2018.

Abstract | Links | BibTeX | Schlagwörter: A, gamification, literature review, massive open online courses (MOOCs)

Bicen, Huseyin; Kocakoyun, Senay

Perceptions of Students for Gamification Approach: Kahoot as a Case Study Artikel

In: International Journal of Emerging Technologies in Learning (iJET), Bd. 13, Nr. 2, 2018, ISSN: 1863-0383.

Abstract | Links | BibTeX | Schlagwörter: achievement, competition, gamification, motivation, O, students

Huynh, Duy; Iida, Hiroyuki

An Analysis of Winning Streak's Effects in Language Course of "Duolingo" Artikel

In: Asia-Pacific Journal of Information Technology and Multimedia, Bd. 6, Nr. 2, S. 23–29, 2017, ISSN: 2289-2192.

Abstract | Links | BibTeX | Schlagwörter: A, Duolingo, game theory, gamification, language learning