Campbell, Laurie O.; Heller, Samantha; Pulse, Lindsay
Student-created video: an active learning approach in online environments Artikel
In: Interactive Learning Environments, 2020, ISSN: 1744-5191.
Abstract | Links | BibTeX | Schlagwörter: active learning, O, self-efficacy, STEM, Student-created video
@article{Campbell2020,
title = {Student-created video: an active learning approach in online environments},
author = {Laurie O. Campbell and Samantha Heller and Lindsay Pulse},
url = {https://doi.org/10.1080/10494820.2020.1711777},
doi = {10.1080/10494820.2020.1711777},
issn = {1744-5191},
year = {2020},
date = {2020-01-08},
urldate = {2020-05-28},
journal = {Interactive Learning Environments},
abstract = {The purpose of this study was to investigate student-created video as an active learning approach in an online environment to inform instructional practices of student-created video in STEM. Data analyzed in this study included pre-service teachers N = 107, 1-minute videos and pre- and post surveys. The findings of this qualitative study indicated that student-created video was an active learning activity that contributed to an increase in students’ perceived STEM content knowledge, improved perceptions of self-efficacy, and evidence of student engagement inclusive of behavioral, affective, and cognitive domains. Themes derived from the participants’ perceptions included: perceived self-efficacy, novelty or usefulness of creating short video, time to design and create video, and content and technical knowledge. Student-created video as an active approach to learning can be included in STEM education to increase STEM knowledge and foster integrative twenty-first Century skills. Practical implications for educators when designing student-created video assignments include (a) following a video development model; (b) providing extra time for content acquisition and revisions; and (c) incorporating peer evaluations.},
keywords = {active learning, O, self-efficacy, STEM, Student-created video},
pubstate = {published},
tppubtype = {article}
}
The purpose of this study was to investigate student-created video as an active learning approach in an online environment to inform instructional practices of student-created video in STEM. Data analyzed in this study included pre-service teachers N = 107, 1-minute videos and pre- and post surveys. The findings of this qualitative study indicated that student-created video was an active learning activity that contributed to an increase in students’ perceived STEM content knowledge, improved perceptions of self-efficacy, and evidence of student engagement inclusive of behavioral, affective, and cognitive domains. Themes derived from the participants’ perceptions included: perceived self-efficacy, novelty or usefulness of creating short video, time to design and create video, and content and technical knowledge. Student-created video as an active approach to learning can be included in STEM education to increase STEM knowledge and foster integrative twenty-first Century skills. Practical implications for educators when designing student-created video assignments include (a) following a video development model; (b) providing extra time for content acquisition and revisions; and (c) incorporating peer evaluations.